This is another continuation of the previous projects that I have been making. This one implements the right mouse button and has it remove any spawned objects, also using an animation to show it. I also included a pause screen with the escape button, and a main menu so that it looks more professional.

This is a more in-depth look into each feature:

1. Remove objects: Input: The user hovers over the object and clicks with the right mouse button. Output: Removes the object and displays an animation showing that it has been removed. 

2. Pause Menu: Input: The user clicks the Escape button on the keyboard. Output: The pause menu appears and shows resume, main menu, and quit. Main menu returns the game to the main menu, and the quit button closes the application. A slight gray background appears when the pause menu is clicked.

3. Main Menu: Input: The user either clicks on Quit, Play, or Credits. Output: If clicked on credits, my email appears, and they can click on back to go back to the main menu. Play will have a scene transition animation and Quit will close the animation. 

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